
Couple of unusual aesthetic experiments floating round the web at the moment (both of these are courtesy of fort90.com). One is an example video of
fish-eye lens projection for a 3d environement, as used for the much-sought after rarity Sonic X-treme, a cancelled Saturn title with an extremely peculiar history and dedicated set of treasure hunters searching for existing prototypes.
Have a look at the video here, and you can really see how unusual the aesthetic is when playing a 3d game with this kind of projection - it looks utterly surreal but (in my opinion) refreshing and really visually pleasing. It gives all straight edges a peculiar curved edge, and makes the world feel completely different as so much changes visually as you navigate the space.

Secondly is
"Sketchfighter 4000 Alpha", an OSX game taking a rather fetching sketchbook style, the kind of additive-induced hallucination a bored 8-year old with ADT might encounter in a paritucularly uninspiring maths class. You can watch videos of it
here. I love the explosions
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