Games and Interaction design

Saturday, May 07, 2005

Peter Molyneux @ GDC

Watch the "Next Generation Game Design" session from GDC online here. Essentially its a walkthrough of current lionhead projects (and a bit of r&d at the end), but of particular interest is the focus on usability and simplicity of user interface design to appeal to a more casual audience, the briefly touched upon notion of morphable gameplay and the idea of playing with peoples perception of reality in the alice-in-wonderland like demo towards the end.


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