Games and Interaction design

Monday, June 28, 2004

"Swinger" flash game

A bit like clu-clu land. here.

Sunday, June 20, 2004

From An Interview with Yuji Naka

Nice quote from Yuji Naka from Sonic Team (sega)
TNL: You mentioned in the interview shown at the exhibit that you would love to go back to being just another programmer. A lot of people don't really understand why you love working with code so much. What is it about programming that you find so enjoyable?
Naka: Well, it's kind of an abstract concept, but as a programmer, I can make something from nothing. Like for example, paper is made from wood, potters create pots and vases from clay. Usual "creative" work is just to change the shapes of certain materials into something else. With programming, you start with only the code basis, and you can make it into a big, interesting world. It's like a big empty ocean which you can start filling with plants and fish and coral and then make them behave and work however you please. That sense of creating something, the control you have to make something out of nearly nothing and control what is going on gives you a feeling of omnipotence, of god-like power. It’s a feeling that is very hard to describe.
Damn, I really want to go back. [laughs]
Full Interview here

Gaming fun

Been playing a fair amount of games over the weekend. Mashed is pretty sweet, very very addictive, made by the folks that made Micro Machines way back and pretty similar when it comes down to it. not had a chance to play multiplayer yet tho, kate says it looks "boring". One thing we have been playing tho is Zelda Four Swords which is quality, proper addictive tho very competive. the lounge is now a complete mess of wires, gbas, and controllers, especially as the ps2s been down here since completing Katamari Damacy.

Saturday, June 19, 2004

Sweaty Teenage Japanese Fastfood worker simulator

Certainly looks interesting, based on the huge japanese beef-rice restaurant Yoshinoya. Check it out here.

Tuesday, June 15, 2004

Quest for the rest

Lovely little point and click adventure for the Polyphonic Spree, as put together by the guy that made the fantastic Samarost.

PS2 Linux

Been having a look at PS2 Linux kit. Seems pretty sweet, especially with the amount of documentation you get with it (seems about 90% of the proper technical manuals) and looks like you can compile remotely using other IDEs like visual IDE you want. Best part is its seems dead cheap, only about 60 quid if you have a relative in education or 100 full price, but this includes network adapter, hard drive, keyboard, mouse and vga cables etc. not bad. pick one up here. Pity you cant do a lot with it once you've made something tho, no way to really transfer onto a mates PS2. Also the architecture looks a little hardcore.

Saturday, June 12, 2004

Interesting Penguin

Nice little game here. Nice the way you get to control the penguins individually using the keypad, gets a bit tricky when you've got 4 of them on there tho....

Friday, June 11, 2004

Nintendo Emulator Visulisation

Lovely visualisation of how a NES/Famicom emulator works from Ben Fry (of proce55ing fame) here.
It shows in detail how the memory mapping, sprite tiles and palettes work as well as being a fully playable NES emulator.